Ammo Box 380 35rnd
Weapon, ammunition or attachment
The uploaded DayZ configuration defines this classname as an item that weighs 215 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
215 g
Inventory size
1 × 1
Absorbency
0
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledPolice stations, police wrecks and other police-tagged loot points.
Usage tags
Livonia
EnabledPolice stations, police wrecks and other police-tagged loot points.
Usage tags
Sakhal
EnabledPolice stations, police wrecks and other police-tagged loot points.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 20 | 15 | 7200 | 0 | -1 | -1 | 100 | Police | — |
| Livonia | 8 | 5 | 7200 | 0 | -1 | -1 | 100 | Police | — |
| Sakhal | 12 | 7 | 7200 | 0 | -1 | -1 | 100 | Police | — |
Map-specific types.xml entries
Chernarus XML
<type name="AmmoBox_380_35rnd">
<nominal>20</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>15</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Police" />
</type>Livonia XML
<type name="AmmoBox_380_35rnd">
<nominal>8</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Police" />
</type>Sakhal XML
<type name="AmmoBox_380_35rnd">
<nominal>12</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>7</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Police" />
</type>Related DayZ items
AmmoBox_00buck_10rndAmmo Box 12ga Rubber Slug 10 RndAmmoBox_12gaRubberSlug_10RndAmmo Box 12ga Slug 10 RndAmmoBox_12gaSlug_10RndAmmo Box 9x19 25rndAmmoBox_9x19_25rndATOG 6×48 ScopeACOGOptic_6x12ga BuckshotAmmo_12gaPellets12ga Rubber SlugAmmo_12gaRubberSlug12ga SlugsAmmo_12gaSlug.380 ACP RoundsAmmo_380FlareAmmo_FlareFlare BlueAmmo_FlareBlueFlare GreenAmmo_FlareGreenNeed this configured across a full server?
Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.
Get a quote