DayZ Guide
How do I make a mod in DayZ?
Making a DayZ mod usually means planning the system, building a clean folder structure, writing a config.cpp, adding scripts or assets, packing the PBO and testing it with the right server/client launch parameters.
1. Scope the idea
Start with one clear outcome. Example: a trader extension, custom clothing item, scoreboard, faction system, spawn rule or economy change.
2. Build the structure
A typical mod has a root folder, an addons folder, one or more source folders, a config file and scripts where required. Names should be unique to avoid conflicts with other mods.
3. Add config.cpp
The config declares the mod and tells DayZ which game classes are extended. This is where many beginner mod issues start.
4. Script and test
Scripted mods need careful client/server separation. Test in a controlled local environment before installing to a live server.
5. Pack and deliver
Once tested, pack the mod, document dependencies and keep backups. CustomDayZServices delivers files and notes through Discord tickets.
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