Balaclava3 Holes Blue
Clothing item repairable with configured kits
The uploaded DayZ configuration defines this classname as an item that weighs 300 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
300 g
Inventory size
2 × 2
Absorbency
0
Inventory slots
Mask
Repair with
DuctTape, SewingKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledTown residential and general-purpose loot points. Village residential and general-purpose loot points. The supplied economy limits this entry to Tier1, Tier2 loot value tags.
Usage tags
Loot tiers / values
Livonia
EnabledTown residential and general-purpose loot points. Village residential and general-purpose loot points. The supplied economy limits this entry to Tier1 loot value tag.
Usage tags
Loot tiers / values
Sakhal
EnabledTown residential and general-purpose loot points. Village residential and general-purpose loot points. The supplied economy limits this entry to Tier3, Tier4 loot value tags.
Usage tags
Loot tiers / values
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 7 | 4 | 14400 | 0 | -1 | -1 | 100 | Town, Village | Tier1, Tier2 |
| Livonia | 2 | 1 | 14400 | 600 | -1 | -1 | 100 | Town, Village | Tier1 |
| Sakhal | 5 | 2 | 14400 | 0 | -1 | -1 | 100 | Town, Village | Tier3, Tier4 |
Map-specific types.xml entries
Chernarus XML
<type name="Balaclava3Holes_Blue">
<nominal>7</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>4</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="clothes" />
<usage name="Town" />
<usage name="Village" />
<value name="Tier1" />
<value name="Tier2" />
</type>Livonia XML
<type name="Balaclava3Holes_Blue">
<nominal>2</nominal>
<lifetime>14400</lifetime>
<restock>600</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="clothes" />
<usage name="Town" />
<usage name="Village" />
<value name="Tier1" />
</type>Sakhal XML
<type name="Balaclava3Holes_Blue">
<nominal>5</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="clothes" />
<usage name="Town" />
<usage name="Village" />
<value name="Tier3" />
<value name="Tier4" />
</type>Related DayZ items
DuctTapeSewing KitSewingKitBalaclava3 Holes BlackBalaclava3Holes_BlackBalaclava3 Holes BeigeBalaclava3Holes_BeigeBalaclava3 Holes GreenBalaclava3Holes_GreenBalaclava3 Holes WhiteBalaclava3Holes_WhiteBreeches BlueBreeches_BlueDark Moto Helmet BlackDarkMotoHelmet_BlackDark Moto Helmet GreyDarkMotoHelmet_GreyMoto Helmet BlackMotoHelmet_BlackMoto Helmet GreyMotoHelmet_GreySweater BlueSweater_BlueWool Coat Brown CheckWoolCoat_BrownCheckBalaclava Mask GreenBalaclavaMask_GreenNeed this configured across a full server?
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