PUScope Optic
Weapon optic
The uploaded DayZ configuration defines this classname as an item that weighs 800 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
800 g
Inventory size
3 × 1
Absorbency
0
Inventory slots
weaponOpticsMosin
Repair with
ElectronicRepairKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. Hunting cabins, camps, stands and hunting-tagged locations.
Usage tags
Livonia
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. Hunting cabins, camps, stands and hunting-tagged locations.
Usage tags
Sakhal
EnabledHunting cabins, camps, stands and hunting-tagged locations.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 20 | 10 | 14400 | 1800 | -1 | -1 | 100 | Military, Hunting | — |
| Livonia | 15 | 8 | 14400 | 1800 | -1 | -1 | 100 | Military, Hunting | — |
| Sakhal | 14 | 10 | 14400 | 1800 | -1 | -1 | 100 | Hunting | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Compatible weapons
Map-specific types.xml entries
Chernarus XML
<type name="PUScopeOptic">
<nominal>20</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
<usage name="Hunting" />
</type>Livonia XML
<type name="PUScopeOptic">
<nominal>15</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>8</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
<usage name="Hunting" />
</type>Sakhal XML
<type name="PUScopeOptic">
<nominal>14</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Hunting" />
</type>Related DayZ items
SKSMosin 91/30Mosin9130Mosin9130 BlackMosin9130_BlackMosin9130 CamoMosin9130_CamoMosin9130 GreenMosin9130_GreenSawedoff Mosin9130SawedoffMosin9130Sawedoff Mosin9130 BlackSawedoffMosin9130_BlackSawedoff Mosin9130 CamoSawedoffMosin9130_CamoSawedoff Mosin9130 GreenSawedoffMosin9130_GreenElectronic Repair KitElectronicRepairKit308 Win TracerAmmo_308WinTracer762x39 TracerAmmo_762x39TracerAmmo Box 308 Win Tracer 20 RndAmmoBox_308WinTracer_20RndAmmo Box 762x39 20 RndAmmoBox_762x39_20RndAmmo Box 762x54 20 RndAmmoBox_762x54_20RndATOG 4×32 ScopeACOGOpticNeed this configured across a full server?
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