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Core itemfood

Pate

Food or drink item

The uploaded DayZ configuration defines this classname as an item that weighs 115 g.

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

115 g

Inventory size

1 × 1

Absorbency

0

Inventory slots

DirectCookingA, DirectCookingB, DirectCookingC

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Town residential and general-purpose loot points. Village residential and general-purpose loot points. Office and administration buildings. School-tagged buildings. The supplied economy limits this entry to Tier1 loot value tag.

Usage tags

TownVillageOfficeSchool

Loot tiers / values

Tier1

Livonia

Enabled

Town residential and general-purpose loot points. Village residential and general-purpose loot points. Office and administration buildings. School-tagged buildings. The supplied economy limits this entry to Tier1 loot value tag.

Usage tags

TownVillageOfficeSchool

Loot tiers / values

Tier1

Sakhal

Enabled

Town residential and general-purpose loot points. Village residential and general-purpose loot points. Office and administration buildings. School-tagged buildings. The supplied economy limits this entry to Tier1 loot value tag.

Usage tags

TownVillageOfficeSchool

Loot tiers / values

Tier1

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus231890000-1-1100Town, Village, Office, SchoolTier1
Livonia151090000-1-1100Town, Village, Office, SchoolTier1
Sakhal869000600-1-1100Town, Village, Office, SchoolTier1

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Map-specific types.xml entries

Chernarus XML
<type name="Pate">
  <nominal>23</nominal>
  <lifetime>9000</lifetime>
  <restock>0</restock>
  <min>18</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="food" />
  <usage name="Town" />
  <usage name="Village" />
  <usage name="Office" />
  <usage name="School" />
  <value name="Tier1" />
</type>
Livonia XML
<type name="Pate">
  <nominal>15</nominal>
  <lifetime>9000</lifetime>
  <restock>0</restock>
  <min>10</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="food" />
  <usage name="Town" />
  <usage name="Village" />
  <usage name="Office" />
  <usage name="School" />
  <value name="Tier1" />
</type>
Sakhal XML
<type name="Pate">
  <nominal>8</nominal>
  <lifetime>9000</lifetime>
  <restock>600</restock>
  <min>6</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="food" />
  <usage name="Town" />
  <usage name="Village" />
  <usage name="Office" />
  <usage name="School" />
  <value name="Tier1" />
</type>

Related DayZ items

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Pate DayZ Classname, Spawns & Economy Data | CustomDayZServices