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Core itemweapons

Deagle

Firearm or ranged weapon

The uploaded DayZ configuration defines this classname as an item that chambers 1 configured ammunition type, accepts 1 magazine variant, supports 4 configured attachment variants and weighs 1.50 kg.

DayZ classname

Deagle

Ammunition: .357 Rounds

Fire modes: Semi-automatic

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Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

1.50 kg

Inventory size

4 × 2

Chamber size

1

Absorbency

0

Inventory slots

Pistol

Repair with

WeaponCleaningKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Town residential and general-purpose loot points.

Usage tags

Town

Livonia

Enabled

Town residential and general-purpose loot points.

Usage tags

Town

Sakhal

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Usage tags

Town

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus25152880003080100Town
Livonia16102880003080100Town
Sakhal002880003080100Town

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Chernarus

May spawn with

attachments group · 0.10 chance

Livonia

May spawn with

attachments group · 0.10 chance

Sakhal

May spawn with

attachments group · 0.10 chance

Map-specific types.xml entries

Chernarus XML
<type name="Deagle">
  <nominal>25</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>15</min>
  <quantmin>30</quantmin>
  <quantmax>80</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Town" />
</type>
Livonia XML
<type name="Deagle">
  <nominal>16</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>10</min>
  <quantmin>30</quantmin>
  <quantmax>80</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Town" />
</type>
Sakhal XML
<type name="Deagle">
  <nominal>0</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>30</quantmin>
  <quantmax>80</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Town" />
</type>

Related DayZ items

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Deagle DayZ Classname, Spawns & Economy Data | CustomDayZServices