Back to item lookup
Core itemclothes

Plate Carrier Holster Camo

Clothing item repairable with configured kits

The uploaded DayZ configuration defines this classname as an item that supports 16 configured attachment variants and weighs 110 g.

DayZ classname

PlateCarrierHolster_Camo Search DayZ Wiki

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

110 g

Inventory size

2 × 3

Absorbency

0

Inventory slots

VestHolster, Belt_Right

Repair with

LeatherSewingKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier3, Tier4 loot value tags.

Usage tags

Military

Loot tiers / values

Tier3Tier4

Livonia

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Sakhal

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus31144000-1-1100MilitaryTier3, Tier4
Livonia00144000-1-1100
Sakhal00144000-1-1100

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Map-specific types.xml entries

Chernarus XML
<type name="PlateCarrierHolster_Camo">
  <nominal>3</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>1</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
  <usage name="Military" />
  <value name="Tier3" />
  <value name="Tier4" />
</type>
Livonia XML
<type name="PlateCarrierHolster_Camo">
  <nominal>0</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
</type>
Sakhal XML
<type name="PlateCarrierHolster_Camo">
  <nominal>0</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
</type>

Related DayZ items

Need this configured across a full server?

Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.

Get a quote
Plate Carrier Holster Camo DayZ Classname, Spawns & Economy Data | CustomDayZServices