Back to item lookup
Core itemclothes

GP5 Gas Mask

Clothing item repairable with configured kits

The uploaded DayZ configuration defines this classname as an item that supports 1 configured attachment variant and weighs 1.09 kg.

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

1.09 kg

Inventory size

3 × 3

Absorbency

0

Inventory slots

Mask

Repair with

EpoxyPutty, TireRepairKit

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier3, Tier4 loot value tags.

Usage tags

Military

Loot tiers / values

Tier3Tier4

Livonia

Enabled

Look in underground or bunker-tagged loot areas for this map. Military-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier3 loot value tag.

Usage tags

MilitaryUnderground

Loot tiers / values

Tier3

Sakhal

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Usage tags

Military

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus108144000-1-1100MilitaryTier3, Tier4
Livonia1410144000-1-1100Military, UndergroundTier3
Sakhal00144000-1-1100Military

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Chernarus

May spawn with

attachments group · 0.2 chance

Livonia

May spawn with

attachments group · 0.2 chance

Sakhal

May spawn with

attachments group · 0.2 chance

Map-specific types.xml entries

Chernarus XML
<type name="GP5GasMask">
  <nominal>10</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>8</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
  <usage name="Military" />
  <value name="Tier3" />
  <value name="Tier4" />
</type>
Livonia XML
<type name="GP5GasMask">
  <nominal>14</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>10</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
  <usage name="Military" />
  <usage name="Underground" />
  <value name="Tier3" />
</type>
Sakhal XML
<type name="GP5GasMask">
  <nominal>0</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
  <usage name="Military" />
</type>

Related DayZ items

Need this configured across a full server?

Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.

Get a quote
GP5 Gas Mask DayZ Classname, Spawns & Economy Data | CustomDayZServices