Gorka Helmet Visor
Clothing item
The uploaded DayZ configuration defines this classname as an item that weighs 350 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
350 g
Inventory size
3 × 2
Absorbency
0
Inventory slots
Glass
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier2, Tier3, Tier4 loot value tags.
Usage tags
Loot tiers / values
Livonia
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds.
Usage tags
Sakhal
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier3 loot value tag.
Usage tags
Loot tiers / values
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 8 | 3 | 14400 | 600 | -1 | -1 | 100 | Military | Tier2, Tier3, Tier4 |
| Livonia | 8 | 3 | 14400 | 600 | -1 | -1 | 100 | Military | — |
| Sakhal | 8 | 3 | 14400 | 600 | -1 | -1 | 100 | Military | Tier3 |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Compatible weapons
Map-specific types.xml entries
Chernarus XML
<type name="GorkaHelmetVisor">
<nominal>8</nominal>
<lifetime>14400</lifetime>
<restock>600</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="clothes" />
<usage name="Military" />
<value name="Tier2" />
<value name="Tier3" />
<value name="Tier4" />
</type>Livonia XML
<type name="GorkaHelmetVisor">
<nominal>8</nominal>
<lifetime>14400</lifetime>
<restock>600</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="clothes" />
<usage name="Military" />
</type>Sakhal XML
<type name="GorkaHelmetVisor">
<nominal>8</nominal>
<lifetime>14400</lifetime>
<restock>600</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="clothes" />
<usage name="Military" />
<value name="Tier3" />
</type>Related DayZ items
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