IJ-70
Firearm or ranged weapon
The uploaded DayZ configuration defines this classname as an item that chambers 1 configured ammunition type, accepts 1 magazine variant, supports 2 configured attachment variants and weighs 760 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
760 g
Inventory size
2 × 2
Chamber size
1
Absorbency
0
Inventory slots
Pistol
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledTown residential and general-purpose loot points. Village residential and general-purpose loot points. The supplied economy limits this entry to Tier1, Tier2 loot value tags.
Usage tags
Loot tiers / values
Livonia
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Loot tiers / values
Sakhal
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 80 | 60 | 28800 | 0 | 30 | 80 | 100 | Town, Village | Tier1, Tier2 |
| Livonia | 0 | 0 | 28800 | 0 | 30 | 80 | 100 | Village | Tier1 |
| Sakhal | 38 | 32 | 28800 | 0 | 30 | 80 | 100 | Military | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Ammunition
Magazines
Pistol muzzle attachments
Compatible weapons
Chernarus
May spawn withattachments group · 0.60 chance
Livonia
May spawn withattachments group · 0.60 chance
Sakhal
May spawn withattachments group · 0.60 chance
Map-specific types.xml entries
Chernarus XML
<type name="MakarovIJ70">
<nominal>80</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>60</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Town" />
<usage name="Village" />
<value name="Tier1" />
<value name="Tier2" />
</type>Livonia XML
<type name="MakarovIJ70">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Village" />
<value name="Tier1" />
</type>Sakhal XML
<type name="MakarovIJ70">
<nominal>38</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>32</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
</type>Related DayZ items
Ammo_3808rd IJ-70 MagazineMag_IJ70_8RndPistol SuppressorPistolSuppressorPlastic Bottle SuppressorImprovisedSuppressorChest HolsterChestHolsterPlate Carrier HolsterPlateCarrierHolsterPlate Carrier Holster BlackPlateCarrierHolster_BlackPlate Carrier Holster CamoPlateCarrierHolster_CamoPlate Carrier Holster GreenPlateCarrierHolster_GreenPlate Carrier Holster WinterPlateCarrierHolster_WinterGun Cleaning KitWeaponCleaningKitP1 8 RndMag_P1_8RndP1P1308 Win TracerAmmo_308WinTracer762x54 TracerAmmo_762x54Tracer.22 LR RoundsAmmo_22Need this configured across a full server?
Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.
Get a quote