Sea Chest
Container or storage item
The uploaded DayZ configuration defines this classname as an item that weighs 10 kg.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
10 kg
Inventory size
10 × 10
Absorbency
0
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledFactories, workshops, sheds and industrial-tagged buildings. Farm buildings, barns and agriculture-tagged loot points. Coastal loot areas and shore-adjacent locations. Hunting cabins, camps, stands and hunting-tagged locations.
Usage tags
Livonia
EnabledFactories, workshops, sheds and industrial-tagged buildings. Farm buildings, barns and agriculture-tagged loot points. Coastal loot areas and shore-adjacent locations.
Usage tags
Sakhal
EnabledFactories, workshops, sheds and industrial-tagged buildings. Farm buildings, barns and agriculture-tagged loot points. Coastal loot areas and shore-adjacent locations.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 20 | 10 | 3888000 | 0 | -1 | -1 | 100 | Industrial, Farm, Coast, Hunting | — |
| Livonia | 20 | 10 | 3888000 | 0 | -1 | -1 | 100 | Industrial, Farm, Coast | — |
| Sakhal | 13 | 8 | 3888000 | 0 | -1 | -1 | 100 | Industrial, Farm, Coast | — |
Map-specific types.xml entries
Chernarus XML
<type name="SeaChest">
<nominal>20</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Coast" />
<usage name="Hunting" />
</type>Livonia XML
<type name="SeaChest">
<nominal>20</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Coast" />
</type>Sakhal XML
<type name="SeaChest">
<nominal>13</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>8</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="0" />
<category name="containers" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Coast" />
</type>Related DayZ items
Need this configured across a full server?
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