CZ61
Firearm or ranged weapon
The uploaded DayZ configuration defines this classname as an item that chambers 1 configured ammunition type, accepts 1 magazine variant, supports 2 configured attachment variants and weighs 1.28 kg.
DayZ classname
CZ61Ammunition: .380 ACP Rounds
Fire modes: Semi-automatic, Full-automatic
Search DayZ WikiGame configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
1.28 kg
Inventory size
4 × 3
Chamber size
1
Absorbency
0
Inventory slots
Shoulder, Melee
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledPolice stations, police wrecks and other police-tagged loot points. The supplied economy limits this entry to Tier3, Tier4 loot value tags.
Usage tags
Loot tiers / values
Livonia
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Sakhal
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier2 loot value tag.
Usage tags
Loot tiers / values
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 20 | 10 | 7200 | 0 | 30 | 80 | 100 | Police | Tier3, Tier4 |
| Livonia | 0 | 0 | 7200 | 180 | 30 | 80 | 100 | Police | — |
| Sakhal | 17 | 14 | 7200 | 180 | 30 | 80 | 100 | Military | Tier2 |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Ammunition
Magazines
Pistol muzzle attachments
Chernarus
May spawn withattachments group · 0.20 chance
attachments group · 0.50 chance
Livonia
May spawn withattachments group · 0.20 chance
attachments group · 0.50 chance
Sakhal
May spawn withattachments group · 0.20 chance
attachments group · 0.50 chance
Map-specific types.xml entries
Chernarus XML
<type name="CZ61">
<nominal>20</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Police" />
<value name="Tier3" />
<value name="Tier4" />
</type>Livonia XML
<type name="CZ61">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>180</restock>
<min>0</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Police" />
</type>Sakhal XML
<type name="CZ61">
<nominal>17</nominal>
<lifetime>7200</lifetime>
<restock>180</restock>
<min>14</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
<value name="Tier2" />
</type>Related DayZ items
Ammo_380CZ61 20 RndMag_CZ61_20RndPlastic Bottle SuppressorImprovisedSuppressorPistol SuppressorPistolSuppressorGun Cleaning KitWeaponCleaningKitATOG 6×48 ScopeACOGOptic_6xTLRLightTLRLightUniversal FlashlightUniversalLight308 Win TracerAmmo_308WinTracer40mm ExplosiveAmmo_40mm_Explosive5.56×45mm RoundsAmmo_556x45556x45 TracerAmmo_556x45Tracer762x39 TracerAmmo_762x39Tracer762x54 TracerAmmo_762x54Tracer9×39mm AP RoundsAmmo_9x39APFlareAmmo_FlareNeed this configured across a full server?
Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.
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