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Core itemclothes

Military Boots Bluerock

Clothing item repairable with configured kits

The uploaded DayZ configuration defines this classname as an item that supports 7 configured attachment variants and weighs 1.10 kg.

DayZ classname

MilitaryBoots_Bluerock Search DayZ Wiki

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

1.10 kg

Inventory size

4 × 4

Absorbency

0

Inventory slots

Feet

Repair with

LeatherSewingKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Town residential and general-purpose loot points.

Usage tags

Town

Livonia

Enabled

Town residential and general-purpose loot points.

Usage tags

Town

Sakhal

Enabled

Town residential and general-purpose loot points. The supplied economy limits this entry to Tier2, Tier3, Tier4 loot value tags.

Usage tags

Town

Loot tiers / values

Tier2Tier3Tier4

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus52144000-1-1100Town
Livonia52144000-1-1100Town
Sakhal52144000-1-1100TownTier2, Tier3, Tier4

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Map-specific types.xml entries

Chernarus XML
<type name="MilitaryBoots_Bluerock">
  <nominal>5</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>2</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
  <usage name="Town" />
</type>
Livonia XML
<type name="MilitaryBoots_Bluerock">
  <nominal>5</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>2</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
  <usage name="Town" />
</type>
Sakhal XML
<type name="MilitaryBoots_Bluerock">
  <nominal>5</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>2</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
  <usage name="Town" />
  <value name="Tier2" />
  <value name="Tier3" />
  <value name="Tier4" />
</type>

Related DayZ items

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Military Boots Bluerock DayZ Classname, Spawns & Economy Data | CustomDayZServices