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Core itemweapons

10rd Mag-C Magazine

Weapon magazine

The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 10 and weighs 30 g.

DayZ classname

Mag_CMAG_10Rnd Search DayZ Wiki

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

30 g

Inventory size

1 × 2

Capacity / stack

10

Absorbency

0

Quantity range

0–1

Inventory slots

magazine, magazine2, magazine3

Repair with

WeaponCleaningKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds.

Usage tags

Military

Livonia

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier2, Tier3 loot value tags.

Usage tags

Military

Loot tiers / values

Tier2Tier3

Sakhal

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier4 loot value tag.

Usage tags

Military

Loot tiers / values

Tier4

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus121028800010100100Military
Livonia10528800010100100MilitaryTier2, Tier3
Sakhal8428800180010100100MilitaryTier4

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Map-specific types.xml entries

Chernarus XML
<type name="Mag_CMAG_10Rnd">
  <nominal>12</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>10</min>
  <quantmin>10</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1" />
  <category name="weapons" />
  <usage name="Military" />
</type>
Livonia XML
<type name="Mag_CMAG_10Rnd">
  <nominal>10</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>5</min>
  <quantmin>10</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
  <value name="Tier2" />
  <value name="Tier3" />
</type>
Sakhal XML
<type name="Mag_CMAG_10Rnd">
  <nominal>8</nominal>
  <lifetime>28800</lifetime>
  <restock>1800</restock>
  <min>4</min>
  <quantmin>10</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
  <value name="Tier4" />
</type>

Related DayZ items

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10rd Mag-C Magazine DayZ Classname, Spawns & Economy Data | CustomDayZServices