Back to item lookup
Core itemweapons

15rd FX-45 Magazine

Weapon magazine

The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 15 and weighs 113 g.

DayZ classname

Mag_FNX45_15Rnd Search DayZ Wiki

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

113 g

Inventory size

1 × 2

Capacity / stack

15

Absorbency

0

Quantity range

0–1

Inventory slots

magazine, magazine2, magazine3

Repair with

WeaponCleaningKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier2, Tier3, Tier4 loot value tags.

Usage tags

Military

Loot tiers / values

Tier2Tier3Tier4

Livonia

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier2, Tier3 loot value tags.

Usage tags

Military

Loot tiers / values

Tier2Tier3

Sakhal

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Usage tags

Military

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus302628800010100100MilitaryTier2, Tier3, Tier4
Livonia201028800010100100MilitaryTier2, Tier3
Sakhal0028800010100100Military

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Compatible weapons

Map-specific types.xml entries

Chernarus XML
<type name="Mag_FNX45_15Rnd">
  <nominal>30</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>26</min>
  <quantmin>10</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
  <value name="Tier2" />
  <value name="Tier3" />
  <value name="Tier4" />
</type>
Livonia XML
<type name="Mag_FNX45_15Rnd">
  <nominal>20</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>10</min>
  <quantmin>10</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
  <value name="Tier2" />
  <value name="Tier3" />
</type>
Sakhal XML
<type name="Mag_FNX45_15Rnd">
  <nominal>0</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>10</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
</type>

Related DayZ items

Need this configured across a full server?

Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.

Get a quote
15rd FX-45 Magazine DayZ Classname, Spawns & Economy Data | CustomDayZServices