M14 20 Rnd
Weapon magazine
The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 20 and weighs 100 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
100 g
Inventory size
1 × 2
Capacity / stack
20
Absorbency
0
Quantity range
0–1
Inventory slots
magazine, magazine2, magazine3
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier4 loot value tag.
Usage tags
Loot tiers / values
Livonia
EnabledSearch the permanent contaminated zones at Radunin and Lukow Airfield. Full NBC protection and a working gas mask/filter are required in normal play. The supplied economy limits this entry to Tier2, Tier3 loot value tags.
Usage tags
Loot tiers / values
Sakhal
EnabledThe Special usage tag and dynamic-event loot flag mean ordinary building tiers are not the main source. Check special world events, locked containers or other mission-defined special loot sources.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 4 | 2 | 14400 | 0 | 30 | 90 | 100 | Military | Tier4 |
| Livonia | 10 | 7 | 14400 | 0 | 20 | 90 | 100 | ContaminatedArea | Tier2, Tier3 |
| Sakhal | 4 | 2 | 14400 | 0 | 20 | 90 | 100 | Special | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Compatible weapons
Map-specific types.xml entries
Chernarus XML
<type name="Mag_M14_20Rnd">
<nominal>4</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>30</quantmin>
<quantmax>90</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
<value name="Tier4" />
</type>Livonia XML
<type name="Mag_M14_20Rnd">
<nominal>10</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>7</min>
<quantmin>20</quantmin>
<quantmax>90</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="ContaminatedArea" />
<value name="Tier2" />
<value name="Tier3" />
</type>Sakhal XML
<type name="Mag_M14_20Rnd">
<nominal>4</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>20</quantmin>
<quantmax>90</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1" />
<category name="weapons" />
<usage name="Special" />
</type>Related DayZ items
M14Gun Cleaning KitWeaponCleaningKit30rd Mag-C MagazineMag_CMAG_30Rnd40rd Mag-C MagazineMag_CMAG_40RndM14 10 RndMag_M14_10Rnd60rd Standardized MagazineMag_STANAG_60Rnd20rd Mag-C MagazineMag_CMAG_20Rnd20rd LAR MagazineMag_FAL_20RndAmmo Box 556x45 20 RndAmmoBox_556x45_20Rnd30rd KA-101 MagazineMag_AK101_30Rnd10rd Mag-C MagazineMag_CMAG_10RndCZ61 20 RndMag_CZ61_20Rnd25rd LE-MAS MagazineMag_FAMAS_25RndNeed this configured across a full server?
Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.
Get a quote