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Core itemweapons

M14 20 Rnd

Weapon magazine

The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 20 and weighs 100 g.

DayZ classname

Mag_M14_20Rnd Search DayZ Wiki

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

100 g

Inventory size

1 × 2

Capacity / stack

20

Absorbency

0

Quantity range

0–1

Inventory slots

magazine, magazine2, magazine3

Repair with

WeaponCleaningKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier4 loot value tag.

Usage tags

Military

Loot tiers / values

Tier4

Livonia

Enabled

Search the permanent contaminated zones at Radunin and Lukow Airfield. Full NBC protection and a working gas mask/filter are required in normal play. The supplied economy limits this entry to Tier2, Tier3 loot value tags.

Usage tags

ContaminatedArea

Loot tiers / values

Tier2Tier3

Sakhal

Enabled

The Special usage tag and dynamic-event loot flag mean ordinary building tiers are not the main source. Check special world events, locked containers or other mission-defined special loot sources.

Usage tags

Special

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus421440003090100MilitaryTier4
Livonia1071440002090100ContaminatedAreaTier2, Tier3
Sakhal421440002090100Special

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Compatible weapons

Map-specific types.xml entries

Chernarus XML
<type name="Mag_M14_20Rnd">
  <nominal>4</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>2</min>
  <quantmin>30</quantmin>
  <quantmax>90</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
  <value name="Tier4" />
</type>
Livonia XML
<type name="Mag_M14_20Rnd">
  <nominal>10</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>7</min>
  <quantmin>20</quantmin>
  <quantmax>90</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="ContaminatedArea" />
  <value name="Tier2" />
  <value name="Tier3" />
</type>
Sakhal XML
<type name="Mag_M14_20Rnd">
  <nominal>4</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>2</min>
  <quantmin>20</quantmin>
  <quantmax>90</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1" />
  <category name="weapons" />
  <usage name="Special" />
</type>

Related DayZ items

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M14 20 Rnd DayZ Classname, Spawns & Economy Data | CustomDayZServices