20rd Mag-C Magazine
Weapon magazine
The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 20 and weighs 60 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
60 g
Inventory size
1 × 2
Capacity / stack
20
Absorbency
0
Quantity range
0–1
Inventory slots
magazine, magazine2, magazine3
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds.
Usage tags
Livonia
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier2, Tier3 loot value tags.
Usage tags
Loot tiers / values
Sakhal
EnabledThe Special usage tag and dynamic-event loot flag mean ordinary building tiers are not the main source. Check special world events, locked containers or other mission-defined special loot sources.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 8 | 5 | 28800 | 0 | 5 | 50 | 100 | Military | — |
| Livonia | 16 | 10 | 28800 | 0 | 5 | 50 | 100 | Military | Tier2, Tier3 |
| Sakhal | 12 | 9 | 28800 | 1800 | 5 | 50 | 100 | Special | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Map-specific types.xml entries
Chernarus XML
<type name="Mag_CMAG_20Rnd">
<nominal>8</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>5</quantmin>
<quantmax>50</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1" />
<category name="weapons" />
<usage name="Military" />
</type>Livonia XML
<type name="Mag_CMAG_20Rnd">
<nominal>16</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>5</quantmin>
<quantmax>50</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
<value name="Tier2" />
<value name="Tier3" />
</type>Sakhal XML
<type name="Mag_CMAG_20Rnd">
<nominal>12</nominal>
<lifetime>28800</lifetime>
<restock>1800</restock>
<min>9</min>
<quantmin>5</quantmin>
<quantmax>50</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1" />
<category name="weapons" />
<usage name="Special" />
</type>Related DayZ items
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