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Core itemweapons

20rd LAR Magazine

Weapon magazine

The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 20 and weighs 120 g.

DayZ classname

Mag_FAL_20Rnd Search DayZ Wiki

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

120 g

Inventory size

1 × 2

Capacity / stack

20

Absorbency

0

Quantity range

0–1

Inventory slots

magazine, magazine2, magazine3

Repair with

WeaponCleaningKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Search the permanent contaminated zones at Rify and Pavlovo Military Base. Full NBC protection and a working gas mask/filter are required in normal play.

Usage tags

ContaminatedArea

Livonia

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds.

Usage tags

Military

Sakhal

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Usage tags

Military

Loot tiers / values

Tier3Tier4

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus96288001800550100ContaminatedArea
Livonia63288001800550100Military
Sakhal00288001800550100MilitaryTier3, Tier4

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Compatible weapons

Map-specific types.xml entries

Chernarus XML
<type name="Mag_FAL_20Rnd">
  <nominal>9</nominal>
  <lifetime>28800</lifetime>
  <restock>1800</restock>
  <min>6</min>
  <quantmin>5</quantmin>
  <quantmax>50</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="ContaminatedArea" />
</type>
Livonia XML
<type name="Mag_FAL_20Rnd">
  <nominal>6</nominal>
  <lifetime>28800</lifetime>
  <restock>1800</restock>
  <min>3</min>
  <quantmin>5</quantmin>
  <quantmax>50</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1" />
  <category name="weapons" />
  <usage name="Military" />
</type>
Sakhal XML
<type name="Mag_FAL_20Rnd">
  <nominal>0</nominal>
  <lifetime>28800</lifetime>
  <restock>1800</restock>
  <min>0</min>
  <quantmin>5</quantmin>
  <quantmax>50</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
  <value name="Tier3" />
  <value name="Tier4" />
</type>

Related DayZ items

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20rd LAR Magazine DayZ Classname, Spawns & Economy Data | CustomDayZServices