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Core itemtools

Netting

Tool or equipment item

A DayZ classname included in the supplied central-economy files. Review the map-specific spawn tags, game configuration and economy values below before editing a live server.

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Factories, workshops, sheds and industrial-tagged buildings. Coastal loot areas and shore-adjacent locations.

Usage tags

IndustrialCoast

Livonia

Enabled

Factories, workshops, sheds and industrial-tagged buildings. Coastal loot areas and shore-adjacent locations.

Usage tags

IndustrialCoast

Sakhal

Enabled

Factories, workshops, sheds and industrial-tagged buildings. Coastal loot areas and shore-adjacent locations. The supplied economy limits this entry to Tier1, Tier2 loot value tags.

Usage tags

IndustrialCoast

Loot tiers / values

Tier1Tier2

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus5030144000-1-1100Industrial, Coast
Livonia4020144000-1-1100Industrial, Coast
Sakhal3022144000-1-1100Industrial, CoastTier1, Tier2

Map-specific types.xml entries

Chernarus XML
<type name="Netting">
  <nominal>50</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>30</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="tools" />
  <usage name="Industrial" />
  <usage name="Coast" />
</type>
Livonia XML
<type name="Netting">
  <nominal>40</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>20</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="tools" />
  <usage name="Industrial" />
  <usage name="Coast" />
</type>
Sakhal XML
<type name="Netting">
  <nominal>30</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>22</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="tools" />
  <usage name="Industrial" />
  <usage name="Coast" />
  <value name="Tier1" />
  <value name="Tier2" />
</type>

Related DayZ items

Need this configured across a full server?

Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.

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Netting DayZ Classname, Spawns & Economy Data | CustomDayZServices