PM73 15 Rnd
Weapon magazine
The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 15 and weighs 150 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
150 g
Inventory size
1 × 2
Capacity / stack
15
Absorbency
0
Quantity range
0–1
Inventory slots
magazine, magazine2, magazine3
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledPolice stations, police wrecks and other police-tagged loot points. The supplied economy limits this entry to Tier1, Tier2 loot value tags.
Usage tags
Loot tiers / values
Livonia
EnabledPolice stations, police wrecks and other police-tagged loot points.
Usage tags
Sakhal
EnabledPolice stations, police wrecks and other police-tagged loot points.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 22 | 17 | 14400 | 0 | 30 | 80 | 100 | Police | Tier1, Tier2 |
| Livonia | 6 | 4 | 14400 | 0 | 30 | 80 | 100 | Police | — |
| Sakhal | 8 | 6 | 14400 | 0 | 30 | 80 | 100 | Police | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Compatible weapons
Map-specific types.xml entries
Chernarus XML
<type name="Mag_PM73_15Rnd">
<nominal>22</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>17</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Police" />
<value name="Tier1" />
<value name="Tier2" />
</type>Livonia XML
<type name="Mag_PM73_15Rnd">
<nominal>6</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>4</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Police" />
</type>Sakhal XML
<type name="Mag_PM73_15Rnd">
<nominal>8</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>6</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1" />
<category name="weapons" />
<usage name="Police" />
</type>Related DayZ items
PM73RakGun Cleaning KitWeaponCleaningKit15rd CR-75 MagazineMag_CZ75_15RndSSG82 5rndMag_SSG82_5rndCZ61 20 RndMag_CZ61_20RndPM73 25 RndMag_PM73_25RndScout 5 RndMag_Scout_5RndFlareAmmo_FlareFlare BlueAmmo_FlareBlueFlare GreenAmmo_FlareGreenFlare RedAmmo_FlareRedCR-75CZ75FlaregunFlaregun7rd Kolt 1911 MagazineMag_1911_7RndNeed this configured across a full server?
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