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Core itemweapons

Scout 5 Rnd

Weapon magazine

The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 5 and weighs 40 g.

DayZ classname

Mag_Scout_5Rnd Search DayZ Wiki

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

40 g

Inventory size

1 × 1

Capacity / stack

5

Absorbency

0

Quantity range

0–1

Inventory slots

magazine, magazine2, magazine3

Repair with

WeaponCleaningKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Police stations, police wrecks and other police-tagged loot points.

Usage tags

Police

Livonia

Enabled

Police stations, police wrecks and other police-tagged loot points. The supplied economy limits this entry to Tier2, Tier3 loot value tags.

Usage tags

Police

Loot tiers / values

Tier2Tier3

Sakhal

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Usage tags

Police

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus8428800020100100Police
Livonia8528800020100100PoliceTier2, Tier3
Sakhal0028800020100100Police

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Map-specific types.xml entries

Chernarus XML
<type name="Mag_Scout_5Rnd">
  <nominal>8</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>4</min>
  <quantmin>20</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1" />
  <category name="weapons" />
  <usage name="Police" />
</type>
Livonia XML
<type name="Mag_Scout_5Rnd">
  <nominal>8</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>5</min>
  <quantmin>20</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Police" />
  <value name="Tier2" />
  <value name="Tier3" />
</type>
Sakhal XML
<type name="Mag_Scout_5Rnd">
  <nominal>0</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>20</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Police" />
</type>

Related DayZ items

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Scout 5 Rnd DayZ Classname, Spawns & Economy Data | CustomDayZServices